World
Charts is the company responsible for the weekly
production and publication of the Internet Entertainment
Charts. The Word Charts team consists of a few
volunteers, who like the entertainment business, and love
making charts. |
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Work on the Internet Charts started on
January 1, 1993, when Jurgen Appelo introduced the
Internet PC Games Top 100. This list was the logical
answer to many questions in Usenet computer games
newsgroups. People asked each other about their favourite
games, new releases, bad titles to avoid, etc. Jurgen
figured he could answer all these questions by
introducing a weekly list of the most popular games in
the world. |
Right from the start the Internet PC Games
Top 100 had several thousands of readers, of which a
couple of hundred joined in to become active voters.
People sent email with their personal favourite titles,
from which a Top 100 chart was generated every week. |
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Within a couple of
years, the Internet PC Games Top 100 grew to become the
most respected independent popularity poll for pc games,
widely supported by the computer games industry. |
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The
continued success of the Internet PC Games Top 100 made
Jurgen assume that the same could be done for other
entertainment products. New lists were introduced in 1996
for movies, albums, singles and video games. |
The one-man enterprise expanded in 1996 into
a multi-person World Charts team, where several different
people became responsible for editorials and promotion. |
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At this time, the
completely new World Charts 4.0 engine is being developed
with Borland Delphi 2.0 under Windows NT. It has a huge
amount of features, designed and created from four years
of on-line chart-making experience. The new engine, as
well as the specifications, are expected to be ready
somewhere in 1997. It will result in many new features on
the website, even more complex and reliable compilation
algorithms, and more useful and flexible possibilities
for voters, readers and publishers. |